Multi-channel signed distance field generator
This is a utility for generating signed distance fields from vector shapes and font glyphs, which serve as a texture representation that can be used in real-time graphics to efficiently reproduce said shapes. Although it can also be used to generate conventional signed distance fields best known from this Valve paper and perpendicular distance fields, its primary purpose is to generate multi-channel distance fields, using a method I have developed. Unlike monochrome distance fields, they have the ability to reproduce sharp corners almost perfectly by utilizing all three color channels.