shader-slang
'The Slang shading language is designed to enable real-time graphics developers to work with large-scale, high-performance shader code.'
'The Slang shading language is designed to enable real-time graphics developers to work with large-scale, high-performance shader code.'
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Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs.
Summary
'The Slang shading language is designed to enable real-time graphics developers to work with large-scale, high-performance shader code.'
Last Updated
Oct 1, 2025 at 19:07
License
Apache-2.0
Total Downloads
3.5K
Supported Platforms